I am a compositing artist, specialising in CGI, live action and hard surface modelling | Graduate of The Animation School
------------------------
Deep knowledge of Autodesk Maya, Nuke, Adobe After Effects
------------------------
I have a deep love for creating new worlds and always strive to elevate the symbolism and storytelling of a creative work.
-Gained hands-on experience in shot cleanup, integration, rotscoping, and wire removal, streamlining pipeline flow for a high-volume streaming state.
-Assisted in compositing shots for high-end advertising projects, contributing to the final polish and delivery of client-ready visuals.
-Explored the application of emerging AI tools to support workflow efficiency and shot cleanup.
I was a part of an intern-run project where we utilised our compositing skills to develop a live web toon.